Reactional Music

Stockholm, Sweden

Stockholm
Sweden

Press Releases

Business

Ninja Tune announces new partnership with Reactional Music

Ninja Tune, a global leader in independent music known for championing boundary-pushing artists, has announced a strategic partnership with Reactional Music, the pioneering music personalization platform that enables real-time interactive music integration in gaming, automotive and digital environments.

Business

World’s largest classical music record label, Naxos, partners with Reactional Music on music personalisation for gaming

Reactional Music, the interactive music personalisation engine and delivery platform that connects the worlds of music and games, has agreed a global licensing partnership with the world’s largest classical and regional music rights holder, Naxos.

Business

Beggars Group and Reactional Music partner to deliver music from some of the world’s leading independent artists to the next generation of games

Reactional Music, the rule-based music personalisation engine and music delivery platform that connects the worlds of music and games, has signed a licensing agreement with Beggars Group, one of the world’s largest and most respected independent music groups.

Business

Reactional Music partners with Hopeless Records and Cherry Red, opens opportunities for independent rightsholders in gaming

Reactional Music, the company pioneering the convergence of games and music, has agreed two new partnerships with Cherry Red Records and Hopeless Records.

About Us

Reactional Music enables generative composable music. It is the rule-based music engine for games and generative worlds.

This means that Reactional connects music and games creatively and commercially.

Reactional is changing the way we can all experience, interact with and enjoy music and audio. We know that music brings people together. It speaks to every language and culture. It has the unique power to connect people.

Reactional’s patented generative music engine and music delivery platform open up a new era of music personalisation, a faster and more efficient method to create and prototype music for developers, and for the first time, music as an in-game purchase.

Locations

Stockholm
Stockholm
Sweden